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Theonlyhow-toguidetomasteringthetechniqueofdigitalmattepaintingforfilmmakingandvideoartists.
內容簡介:
Theonlyhow-toguidededicatedtomasteringthetechniqueofdigitalmattepainting!Mattepaintingaffordsseamlessintegrationbetweenanartist’spaintingwithliveactionfilmfootageandallowsforgreaterflexibilityandcreativeinputintheappearanceofmoviesettings.Thisuniquebookrevealsavarietyoftoolsandtechniquesthatarebothindustryandclassroomtestedandwillenhanceyourexistingskillset.VeteranauthorandinstructorDavidMattinglywalksyouthroughtheprocessofcreatingamattepainting,startingwithroughconceptsketches,workingouttheperspectivedrawing,addinglightandshadow,andtexturingalloftheelementsinthepainting.You’llgraduallyupgradetousingAdobeAfterEffectsandAutodeskMayainordertofulfillyourmattepaintingvision.Escortsyouthroughtheprocessofcreatingamattepainting,startingwiththeinitialconceptsketch,addinglightandshadow,texturingelements,andincorporatingmotionanddepthAuthorisanexperiencedmatteartistandteacherandsharesaplethoraofuniqueindustry-andclassroom-testedtoolsandtechniquesFeatureshelpfulstep-by-stepinstructionsaccompaniedbyscreenshotsandphotostoillustratetheprocessofcreatingamattepaintingWhetheryou’recreatingabackgroundforastudioproduction,independentfilm,TVcommercial,orYouTubevideo,TheDigitalMattePaintingHandbookhelpsyousuccessfullycompleteyourproject.Note:CD-ROMDVDandothersupplementarymaterialsarenotincludedaspartofeBookfile.
關於作者:
DavidB.MattinglyteachesdigitalmattepaintingattwooftheleadingartschoolsintheUnitedStates:SchoolofVisualArtsandPrattInstituteinNewYork.HewasheadoftheWaltDisneyStudiosMatteDepartmentandhasworkedforoverthreedecadesasamatteartistonmajormotionpicturesincludingTheBlackHole,DickTracy,andI,Robot.Heisaninternationallyknownsciencefictionillustratorwithmorethan2,000bookcoverstohiscredit,includingtheNewYorkTimesbestselling"HonorHarrington"and"Animorphs"series.
目錄 :
Foreword. Introduction.
1 What Is a Matte Painting?
2 Photoshop Workspace, Tools, and Custom Brushes.
3 Composition and Concept.
4 Perspective Basics.
5 Perspective Drawing.
6 Form.
7 Texturing and Color Correction.
8 Preparing your files for Camera Projection in
Maya.
9 Building Geometry for Camera Projection in
Maya.
10 Projecting Textures in Maya.
11 Lighting Techniques.
12 Changing Seasons.
13 Getting Started in After Effects.
14 Working Over a Moving Plate.
15 Using After Effects'' True 3D space.
Appendix About the Companion DVD. Index.